What are the benefits of using problem-solving or
educational software?
Problem-solving
Software
Example
and How to use
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TimezAttack
TimezAttack is a program
used to increase student performance with multiplication tables. This program provides simulations where
students improve their multiplication table performance by defeating ogres. To defeat the ogres, students must collect
snails (that actually aid in providing the answer) and use these snails to
break walls and identify the patterns in multiplication. It allows them to work at their own pace,
but provides them with a competitive race with their peers, in regards to
levels of completion.
TimezAttack can be downloaded from
http://www.bigbrainz.com/online/select_school.php
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Educational Software
Example
and How to use
|
SuccessMaker
Successmaker uses a
variety of multimedia actions to teach students new skills and reinforce
basic skills. It provides
mastery-practice, assessments, and provides feedback to both the students and
teachers. Students can be set at their
own level and from there they will progressively improve. By working to increase student performance
in both math and reading, Successmaker also identifies progress data. This helps teachers to see what progress
the students are making and provides them with suggestions about the amount
of time the students need on the program to reach their goal.
Successmaker can be purchased from http://www.pearsonschool.com/index.cfm?locator=PSZyM6&elementType=mergedNavGroup&navGroupName=Features%20and%20Benefits&PMDbProgramID=55601
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How do I choose the correct software?
I feel as though the Educational
Software Preview Guide is best suited for my classroom. It provides a search tool that enables users
to filter software features that are important.
Users are able to give a title or publisher, but can also identify
software by subject, grade level, mode, and hardware. This will allow users to find software based
on their needs rather than just providing various reviews. Although the other sites did the latter, they
are still great at providing information on various software programs.
When I integrate problem-solving or
educational software into a lesson, what changes will be needed?
Problem-solving
Software
Implementation
Example
|
TimezAttack
Computer Functions: Providing Practice and Feedback
Research and Analysis:
Whole Program progress (Multiplication)
Results Presentation:
Automatic Student Feedback and Correction (Multiple tries)(Repeat for
mastery)
Activities Before
Computer Use: Locate program and identify user name and password
Activities During
Computer Use: How many computers being used?
Activities After Computer
Use: Evaluation/Reflection of progress made
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Educational Software
Implementation
Example
|
SuccessMaker
Computer Functions: Providing
Practice and Feedback
Research and Analysis:
Specific reading or math skills reviewed, and provide extra lessons for those
objectives with decreased improvement
Results Presentation:
Final percentage for students and objective breakdown for teachers
Activities Before
Computer Use: Locate program and identify user name and password
Activities During
Computer Use: How many computers being used?
Activities After Computer
Use: Evaluation/Reflection of progress made
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